AI Insights · Timothy · January 2023
Top 5 Virtual Pet Applications in Tunisia Q4 2022
In Q4 2022, top virtual pet apps in Tunisia showed varied performance in downloads, revenue, and active users, with notable trends observed across different metrics.
In the fourth quarter of 2022, the top five virtual pet applications in Tunisia displayed diverse performance across downloads, revenue, and active users, according to data from Sensor Tower. Here’s a closer look at each app's performance:
Talking Tom Cat 2 for iPad
Throughout Q4 2022, weekly revenue for this app remained consistent, ranging between $5 and $7. Weekly downloads experienced fluctuations, starting strong with over 3.3K in late September, then dipping to as low as 536 in late November, before recovering to 2.5K by the end of December. Active users saw a decline from 13.1K to 7.1K in October but rebounded to 9.5K by the end of the year.
My Cat – Virtual Pet Games
This app had a modest revenue, peaking at $10 in early October and mostly hovering around $5 in the subsequent weeks. Downloads were minimal, with a peak of 166 in the first week of October and dropping significantly thereafter. Active users started at 117 in late September, rising to 378 in early October but gradually declined to 71 by the end of December.
My Talking Tom
The app showed a stable revenue trend, with weekly earnings fluctuating between $1 and $6. Downloads remained strong, peaking at 8.7K at the end of September and maintaining a steady rate between 5K and 6.6K throughout the quarter. Active users displayed a slight downward trend, starting at 66.9K and ending the quarter at 58.5K.
My Talking Angela
This app generated consistent weekly revenue, ranging from $1 to $6. Downloads were robust, with a high of 6.3K in late September and maintaining a steady range of 3.6K to 6.1K throughout the quarter. Active users remained relatively stable, starting at 94.3K and ending at 85K.
Dog Town: Pet & Animal Games
The app had a varied revenue performance, with peaks of $6 in late September and early October, and smaller amounts in subsequent weeks. Downloads were low, peaking at 83 in early October and dropping to single digits by December. Active users remained consistent, starting at 543 and ending the quarter at 445.
For more detailed insights and data on these apps, visit Sensor Tower.